Lead Artist, Unannounced Project

  • Company: Blizzard
  • Location: Irvine, California
  • Posted: November 09, 2017
  • Reference ID: 225111078
We're a scrappy team at Blizzard Entertainment and we're looking for an experienced Lead Artist to establish the vision and define the look and feel of a new mobile experience. The Lead Artist will work closely with the team's designers and technical artists to provide visual solutions to design challenges and create finished assets. Are you a visual inferno with a strong sense of design and the ability to render highly-detailed concepts? Are you eager to openly collaborate and wear many hats on a small, agile team? Are you into the idea of spreading your goodness through all aspects of a project? Then we want to hear from you!

  • Help establish the visual identity for an unannounced mobile experience
  • Work closely with the Design and UI teams to create high-quality assets from concept to finish
  • Create environmental concepts that include landscape and architectural designs, props, and occasional mood paintings
  • Create original character and object concepts for every aspect of the project
  • Create concepts and textures for visual effects
  • Excellent illustration skills, deep understanding of composition, anatomy, color theory, values, form, shape language, and silhouette
  • Able to carry an idea from the conceptual phase to the finished illustration and to full implementation, if needed
  • Has owned the artistic vision of a project, from concept to shipped game
  • Self-motivation, good communication skills, and a great team-oriented attitude
  • Strong understanding of digital content creation tools such as
  • Adobe Photoshop and Corel Painter
  • A passion for video games
  • Understanding of the distinctive Blizzard Entertainment visual style and a passion to push it to the next level
  • Experience modeling and texturing 3D assets using Autodesk 3ds Max and Adobe Photoshop (or equivalent 3D and 2D programs) for game projects
  • Working knowledge of 3D art techniques and software packages such as Autodesk Maya, Autodesk 3ds Max, or Zbrush
  • Strong foundation in the traditional arts, including, but not limited to: figure drawing, landscape painting, and illustrationYou embrace your inner geek, be it through esports, cosplay, tabletop wargaming, or whatever else that ignites your passion
Required Application Materials
  • Resume
  • Cover letter
  • Portfolio - Only digital applications will be accepted, such as a website, blog, or online album. Physical media will not be accepted.
  • Must be willing to complete an art test if requested to do so.

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