Activision Blizzard is seeking talented engineers to join its Central Technology division on an internship or co-op basis for summer 2018. This is a rare East Coast opportunity to develop cutting edge games technology, learn the next-gen consoles inside and out, and to work with top developers like Sledgehammer, Treyarch, Infinity Ward, and Blizzard Entertainment. In the past interns have worked on problems such as procedural geometry, shader optimization, stereoscopic 3-D rendering, Catmull-Clark subdivision surfaces, and GPU microcode optimization.
Successful candidates will demonstrate superior programming and problem-solving skills, and will be self-motivated and reliable.
•Working knowledge of C
•Experience with at least one game-related domain such as graphics, networking, embedded systems
•Multi-threading, optimization, and/or artificial intelligence algorithms are a plus
•Practical facility in a language such as Perl or Python is helpful
•Students must be enrolled in a 4-year college/university program
Please include the link to your code samples along with your resume.
The position is located in Portland, ME.
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