Surfacing Artist (Temp)
Location:
Posted:
October 15, 2016
Reference:
16000YM
Blizzard Entertainment is looking for an exceptionally skilled temp surfacing artist for its cinematics department. Candidates should have extensive experience working with painting tools to achieve stylized to photo-real surfaces on computer-generated artwork. The ideal candidate must be organized and creative, with the ability to solve problems efficiently.

Requirements
  • Work closely with the show leads and the surfacing supervisor to provide high quality texture maps for production assets
  • Work closely with modeling, look development artists, and lighters to achieve the desired results
  • Interpret art direction from multiple sources
  • A minimum of 4 years' experience in feature film / VFX / animation production as a texture painter or similar position
  • Expert knowledge of high-end software such as Mari, Maya, and Photoshop
  • Full understanding of texture map properties in relation to their shading and lighting qualities
  • Able to collaborate and bring creativity to the team of modelers, look-dev artists, and lighters

Pluses
  • Experience in shading and lighting in RenderMan or similar high end rendering software
  • Understanding of Blizzard Entertainment's cinematic visual style
  • Familiar with Blizzard games and cinematics

Submission/Portfolio Requirements
  • Resume
  • Portfolio, and / or reel demonstrating relevant artistic skills

Only online artwork submissions will be accepted (e.g. website, blog or online album)
A little about us:
Blizzard Entertainment is a premier developer/publisher of entertainment software, including World of Warcraft, StarCraft, Diablo, and Hearthstone.

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