Surfacing Artist (Temp)
Irvine , California
October 15, 2016
Blizzard Entertainment is looking for an exceptionally skilled temp surfacing artist for its cinematics department. Candidates should have extensive experience working with painting tools to achieve stylized to photo-real surfaces on computer-generated artwork. The ideal candidate must be organized and creative, with the ability to solve problems efficiently.

  • Work closely with the show leads and the surfacing supervisor to provide high quality texture maps for production assets
  • Work closely with modeling, look development artists, and lighters to achieve the desired results
  • Interpret art direction from multiple sources
  • A minimum of 4 years' experience in feature film / VFX / animation production as a texture painter or similar position
  • Expert knowledge of high-end software such as Mari, Maya, and Photoshop
  • Full understanding of texture map properties in relation to their shading and lighting qualities
  • Able to collaborate and bring creativity to the team of modelers, look-dev artists, and lighters

  • Experience in shading and lighting in RenderMan or similar high end rendering software
  • Understanding of Blizzard Entertainment's cinematic visual style
  • Familiar with Blizzard games and cinematics

Submission/Portfolio Requirements
  • Resume
  • Portfolio, and / or reel demonstrating relevant artistic skills

Only online artwork submissions will be accepted (e.g. website, blog or online album)

A little about us:
Blizzard Entertainment is a premier developer/publisher of entertainment software, including World of Warcraft, StarCraft, Diablo, and Hearthstone.

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